05-16-2010, 07:48 PM
Oh, maybe there's an issue. The DrawBitmapMasked operation is being passed as a regular DrawBitmap command, but the mode doesn't get set, nor does the transparency color get passed along. I think that we need a new DrawBitmapMasked command to support that. You will have to mask the image using the passed transparent color and display the masked image (the standard sprite type of masked bitmap draw.)
Do any of these problematic ones have images with color based transparency, as apposed to alpha type transparency?
Do any of these problematic ones have images with color based transparency, as apposed to alpha type transparency?
Dean Roddey
Explorans limites defectum
Explorans limites defectum